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Description
MB3D 1.8.9
Please click in for the best viewing resolution
This fractal was an old dIFS work I dug up and re-rendered using the Monte Carlo renderer.
The luminosity and reflections off the surfaces reminded me of the work of Sir Lawrence Alma-Tadema, a favorite artist of mine I highly recommend doing an image search for his art.
I was interested to see how the MC renderer handled dIFS formula. I stopped processing it after I could not see any difference between subsequent passes - 0.08 and 0.07 max noise - which this is.
Here is the same fractal using the standard render engine: The Roses of Heliogabalus - Standard Render
On a social note: I apologize if I appear to have ignored posts & comments recently. Work and other factors - like yard & garden chores - have taken away from my usual DA time.
[Edit] 8/7/2015 Thank you Sabine & Silvia for the recognition!
Please click in for the best viewing resolution
This fractal was an old dIFS work I dug up and re-rendered using the Monte Carlo renderer.
The luminosity and reflections off the surfaces reminded me of the work of Sir Lawrence Alma-Tadema, a favorite artist of mine I highly recommend doing an image search for his art.
I was interested to see how the MC renderer handled dIFS formula. I stopped processing it after I could not see any difference between subsequent passes - 0.08 and 0.07 max noise - which this is.
Here is the same fractal using the standard render engine: The Roses of Heliogabalus - Standard Render
On a social note: I apologize if I appear to have ignored posts & comments recently. Work and other factors - like yard & garden chores - have taken away from my usual DA time.
[Edit] 8/7/2015 Thank you Sabine & Silvia for the recognition!
Image size
2200x1500px 1.82 MB
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Comments65
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Congrats on the DD, Dave!